Oculus announced the Oculus Go, a standalone headset starting at $199 to drive VR experiences to people without the need for wires or smartphones. Today, the company followed up that announcement with a second, more expensive headset intended to drive a higher class of experience.
Instead of relying on external trackers like the Oculus Rift, the Oculus Quest’s inside-out tracking system can monitor your position from within the headset itself. Its motion controllers are similar to (but not identical) to those used for Oculus Touch. The display resolution is said to be 1600×1440 — Oculus’ blog post refers to the Quest as using the same “best-of-class” optics as the Oculus Go, but this may refer to the lenses, not the actual per-eye resolution. Resolution on the Oculus Go is listed as 2560×1440 (1280×1440 per eye), which would make the Oculus Quest superior to either the Rift or the Go. In its blog post, Oculus writes:
The official launch will happen in Spring 2019 for $399 USD. Offering six degrees of freedom and Touch controllers, Oculus Quest makes it easy to jump right into the action with no PC, no wires, and no external sensors. We also unveiled Oculus Insight, our breakthrough technology that powers inside-out tracking, Guardian, and Touch controller tracking. This innovative system uses four ultra wide-angle sensors and computer vision algorithms to track your exact position in real time without any external sensors. Insight gives you a greater sense of immersion, presence, and mobility, plus the ability to go beyond room-scale.